Tag Archives: the 1990’s

Did You Know These 5 Famous Cars in Movies & TV Are Fake?

The recent Netflix series, Senna, got our friends at Hagerty thinking about movie cars that—often for practical reasons—aren’t exactly what they seemThis story originally ran on their site in 2013, and we’ve freshened it up a bit to provide some helpful and entertaining context for today’s movie-car choices.

Hollywood loves to incorporate hot classic cars into movies and television shows. Producers and insurers are also notoriously risk-averse, preferring to use replicas rather than the hyper-valuable real deal whenever possible. Here are some of our favorite big- and small-screen fakes.

Nash Bridges

1971 Plymouth Hemi ‘Cuda: The ’90s San Francisco cop show revived Don Johnson’s career, pairing him with Cheech Marin (half of the stoner comedy team of Cheech and Chong). The yellow car that appeared to be an ultra-rare Hemi ‘Cuda convertible was actually what is known as a “clone,” or a car that started out as a lesser model but was restored to appear as a top shelf ‘Cuda. The difference in price is staggering—around $180,000 usd/ $259,000 cad for a convertible with the 383, more than $3M usd/ $4.25M cad for the real deal (both prices reflect #2 condition).

Ferris Bueller’s Day Off (1985)

1960 Ferrari 250 GT California Spyder: The Ferris Bueller Ferrari is probably the best-known big screen fake and that’s why we choose it for this article’s feature image. From a distance, it appears reasonably accurate, but Ferrari aficionados can spot the differences in their sleep, from the Triumph-sourced gauges to the MGB taillights. And don’t get them talking about the bogus Italian Borrani wire wheels. A real California Spyder in #2, or Excellent, condition is nearly $20 million usd/ $28.3 million cad today.

Miami Vice (1984)

1972 Ferrari 365 GTS/4 Daytona: Don Johnson appears to be a bit of a magnet for fake cars. His black Daytona Spyder was actually a fake built on a Corvette chassis, and few Ferrari fans shed tears when the car was blown up in sight of Johnson’s character, Sonny Crockett, and his pet alligator, Elvis. Afterward, Crockett took to driving a white Ferrari Testarossa—a real one, this time.

Top Gun (1986)

1958 Porsche Speedster: Kelly McGillis’ character drove this one around San Diego in the classic ’80s movie. Porsche Speedsters are among the most replicated cars ever—most are convincing fiberglass bodies slapped on top of a VW Beetle platform.

The replica featured in Top Gun appears to have been one of the good ones, built by longtime Speedster replica-maker Intermeccanica. They’re still in business in British Columbia, Canada, turning out extremely high-quality vintage Porsche replicas.

Indiana Jones and the Temple of Doom (1984)

1935 Auburn 851 Boattail Speedster: Indy’s sidekick Short Round still holds the record for the best automotive chase involving a pre-teen driver. With blocks tied to the pedals, Short Round takes Jones and a lounge singer Willie Scott on a wild ride through prewar Shanghai. The car was, of course, a complete fake, and not a particularly convincing one at that. For the Silo, Rob Sass/Hagerty.

Did we miss any? Let us know in the comments below.

Duke Nukem Forever Reviewed After 13 Years Of Game Development

Duke Nukem Forever – released June 14, 2011. Yeah we know this is an ‘old game’ by most standards but it deserves a special Silo re-visit.

The Duke is back.. and with harsh criticism.

If you’ve ever played any of the previous Duke Nukem games from the 1990’s then you’ll know what to expect from the latest Duke, Duke Nukem Forever. The majority of reviews about the June released  Duke Nukem Forever game are filled with gamers’ expectations and high hopes but immediately reveal their dream crushed realizations. C’mon folks, it’s Duke Nukem! A game that was popular in the 90’s and for good reason – it’s meant to be silly, fun and contain some cheese factor. Known for its incredibly macho yet vulgar main character who strives off his ego and his chicks, Duke Nukem is a game forever built on stereotypes, cheesy one liners, and ridiculous scenarios! My question is simply, is this a bad thing? In a way, I found Duke Nukem Forever a breath of somewhat fresh air. Instead of planning attacks and trying to survive deadly missions and zombies, I was cruising around in a buggy and fighting miniature aliens!

Duke Nukem Forever has nothing on games such as Call of Duty or Gears of War but I think it’s safe to say that this was not the intention here. For example, the plot itself is simple and to the point: aliens land, aliens start stealing women in order to breed while turning men into cops to assist in taking out Duke Nukem.  (of course, its such a simple premise, we could come up with that just walking down the street CP )Duke’s objective: kill aliens, rescue women. This game is not intended to spark the creative and mystical part of your brain rather, allow you to sit back and enjoy the entertainment! Sure it’s not as intense or as gritty as the rest of the games of today, but you also don’t spend the whole game clunking around like a trashcan full of potatoes peeking over chest high walls to shoot at things. After all, it’s a throwback to your youth; you run, you jump, you shoot things.

In terms of the graphics, only mediocre but despite the opinion that the gameplay is slow and non-interactive, I beg to differ. There is lots of chance for adventure depending on how you’re playing the game. If you’re willing to loosen your mental grip on missions and tactics and just have fun with the game, then you’re more likely to see the exciting potential the Duke has to offer.

Some of the points people and critics alike are missing with this game is the sheer compatibility factor to the age group playing this game. Why did everyone love it so much in the 90’s? Duke himself – a stereotypical “manly man” with a foul mouth and the need for ass slapping women from time to time. Nothing has changed in Duke Nukem Forever nor should we expect it to. The game is fun, entertaining and doesn’t rely on continuous strategy. Nor does the game try to get deeper than it needs to be which proves that less rigid gameplay can be a bonus from time to time.

When did video games become so serious? Lighten up a little people and enjoy the silly potty humour once in a while. Duke Nukem Forever is nothing to rave about but it deserves its praise nonetheless. As mentioned, if you pick up this game expecting to have your mind blown then you would be in for disappointment but if you are picking it up and thinking to yourself “what the hell, why not” then you’ve got the right idea. On a scale of 1 to 10 I would rate it a 7.5 for delivering what I had expected and hoped it would, pure entertainment. Also, it’s been in development for 13 years so if you’ve waited that long you should at least play it.

Holly LaRue is a new videogaming writer and reviewer for The Silo and hails from Hamilton, ON She can probably kick your butt at your favourite first person shooter. BANG!