Tag Archives: computer

finally a Machine will curate an Art exhibit

The Museum of Wild and Newfangled Art (mowna) Announces the Debut of an AI Experiment in Art Curation: “This Show is Curated by a Machine ?”


The free call for international submissions is now open for all to take part in an experiment that defines how we move forward with AI curation in an ethical way


NEW YORK (July, 2021) – The Museum of Wild and Newfangled Art (mowna) is currently designing an artificial intelligence curator for their final show of the year “This Show is Curated by a Machine 🤖” which directly answers the Whitney Museum of American Art’s curatorial question,“The Next Biennial Should Be Curated by a Machine.” 

The curator, an AI bot machine, will learn to curate by looking at the data set from the 2021 mowna Biennial, an exhibit of an international pool of artists selected from 44 countries gathered through a free call for submissions process that ran from January through March of 2021.

The Biennial includes all forms of art made from 2019 to 2021. The machine will also learn from other data sets of recently made art. The AI machine will curate the show by looking at the text data of the submissions as well as the artwork files. There will also be human curators, so that a comparison can be made. 

The show will be viewable at mowna.org, and a detailed writeup of the process, results, and thoughts about the future of artificial intelligence related to art curation will be made available. Early questions are available here in the mowna blog.


“We are interested in creating a machine that can curate in a diverse and ethical way, that is not founded in white supremacy or structures of inherent racism. Much of the art world is affected and effected by both of these issues. So mowna asks, is it possible to create an AI that looks at the art and curates with diversity, equity and inclusion? It is important to build this machine now, before other big tech companies design algorithms that erase the artist and define AI curation.” ~cari ann shim sham*, Co-founder and Curator of mowna.

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“This Show is Curated by a Machine 🤖” marks the third online art experience by mowna, the first being its Opening Show now available to members in the mowna collection, and the second being the current exhibit, the 2021 mowna Biennial. The Biennial is mowna’s direct response to the gap in the art world seen after the coronavirus pandemic, and showcased art of all mediums that otherwise would’ve gone unseen. Tickets to the Biennial will be available until the show closes on September 22nd, and are sliding scale pay what you wish, after which “This Show is Curated by a Machine 🤖” will be installed and available for online viewing. 


Artists may submit up to 10 works of art per submission and artists will be paid 70% of ticket and membership sales from the show, with the other 30% paying for the creation of the platform. There is no submission fee to apply, and all mediums of art are welcome. The works must have been completed after January 1, 2020. The deadline for submissions is August 20, 2021 at 12 PM ET. Contact The Silo for more information.


As the global community continually moves further into a multi-faceted technological way of life, the way art, across all mediums, is consumed, has been changing in ways to make art more accessible while remaining true to the integrity of all genres. mowna recognized this growing, transformational need pre-pandemic which catalyzed the formation and birth of the Museum of Wild and Newfangled Art  to meet the ever-growing needs of an ever-changing art world.


mowna is at the center of the exponentially changing art world and makes it their priority to showcase art from all walks of life. With a mix of what is familiar and unfamiliar, patrons will see artists who’ve been curated by the Whitney or the MoMA along with artists available only on mowna


“This Show is Curated by a Machine 🤖” will run from September 23, 2021 through January 31, 2022 at mowna.org.  mowna exists to provide an international online platform for the most timely, diverse, and preeminent artists. 

Why Smart Speakers Were Popular Gift Idea Again This Holiday Season

Smart Speakers 101  The trendy devices can help you with everything from appointment reminders to grocery shopping lists to playing your favorite music and podcasts. It’s that last item that has the radio world excited. Find out why all the buzz is good news not only for broadcasters but also importantly for you.

A recent trend has shown an increase in radio listenership through popular smart speakers such as Google Home and Amazon Alexa. So what can broadcasters do to take advantage of this trend? Steve Goldstein of Amplifi Media and Sonic Ai aims to help.

A broadcaster by trade, most recently as EVP at Saga Communications, Steve saw a shift to on-demand content, and in 2015 launched Amplifi, a firm focused on developing on-demand audio—the intersection of podcasting and broadcasting. Earlier this year, Steve partnered with Jacobs Media on Sonic Ai, who develops smart speaker skills (more on skills later) for podcasters and broadcasters.

So what is it about smart speakers that make it easier for people to listen to radio? Steve explains, “There are a number of factors. For starters, the number of radios in the home has been on a steady decline. By some estimates, two-thirds of homes do not have radios. Generationally it’s even fewer.” Steve says the notion that it’s a choice between a radio and something else isn’t really true anymore – in some homes, there is no radio.

While it may be hard for those of us in the broadcast industry to imagine, the smartphone has replaced the radio and clock radio in many homes. “The smartphone is an entertainment hub,” Steve says. “It’s where people listen to music, get the news, watch videos, and so on. It’s transitioned from a telephone to a full-fledged hub. Part of that hub can be radio, but very little listening to radio occurs through the device.”

Steve says radio stations need to think beyond the transmitter and audio stream. While there are only so many radio stations in a market, there are 100,000 radio stations available via the TuneIn Radio app, streaming services like Spotify and Pandora, and 400,000 podcasts. “You’re talking about an awful lot of audio,” he asserts. “The focus needs to be on-demand content. That’s the trend. The expectation today is that content is available on-demand.” The ability to listen whenever and wherever a listener desires—in the car, while they’re walking the dog, when they’re exercising—is in step with today’s lifestyles.

Steve Goldstein

It’s the same arc we’ve seen on the video side with on-demand services such as Netflix, Hulu, and others. While adoption has been slower on the audio side, the conversion is happening rapidly among millennials.

An Edison Research study from NPR earlier this year showed that somewhere between 7-11% of homes in the U.S. have these devices and the largest group of users is millennials (18-34). And we should expect this trend to continue, especially with the holidays upon us. “We should expect these devices are going to sell like hotcakes over holiday season,” Steve says. He points out that some analysts predict that market penetration may increase to 15-18% by the end of the year.

Smart Speaker

With the trend toward radio and audio consumption through smart devices, it’s apparent the way forward for broadcasters is to develop new ways to connect audiences to their content.

Got Skills?
You’ve probably heard the term skills thrown about when smart speakers are discussed. So what exactly are skills? And how do they relate to broadcast audio consumption via smart speakers? Steve explains. “Think of smart speakers as computers… They don’t know what to do until you teach it. In this case, Amazon refers to the learning aspect of the device as a skill. We develop skills and invocations for the stations we work with.”

As an example, Sonic Ai built a skill for WMMR in Philadelphia called ‘Open MMR.’ The listener hears a greeting from the morning show, then is offered a menu of choices. Listeners can choose to listen to the live stream, the latest podcast of the morning show, or the show’s top feature, called ‘The Bizarre Files’—an 8-12 minute piece of audio you can listen to without sitting through the entire morning show. Steve says WMMR has seen significant traction from listeners who missed the segment on the morning show tuning in to listen at a time convenient to them.

For a top-performing morning show, this is huge; for the first time, there’s a retention strategy, with the ability to repurpose and reuse audio. Additionally, in PPM markets, listening to content within 24 hours of the original broadcast is accretive to a station’s ratings.

Steve points out that when it comes to a radio station’s invocations and skills, getting it right is essential. Depending on the name or phrase used to identify a station, the invocation might not provide the audio stream you’re looking for. Steve cites the phrase ‘Lite FM’ as an example. “If you say ‘Play Lite FM’ as your invocation, you’re going to get Lite FM in Beirut, Lebanon, or an Inspirational station in Albany, NY. So you need to get your name and invocation correct, and register it.”

Steve suggests however that if stations are only doing this for streaming purposes, that’s not enough. “The real opportunity is with on-demand audio, which is what we’re focused on.”

The capabilities of smart speakers are constantly being enhanced, and they’re used for a variety of tasks, but audio is by far the top option. That’s the good news, Steve says, but the challenge for broadcasters is that that audio is coming from a variety of sources. “The linear AM/FM notion is going away, but the notion that broadcasters create relevant content is not, so they need to be more flexible about where content is being consumed, less focused on the transmitter, and more focused on devices that can play audio.”

It’s a new challenge, but with booming sales of smart speakers and potential for a measurable increase in listeners, it’s a challenge broadcasters need to embrace. Steve sums it up. “Broadcasters need to get out of the radio business and into the audio business. That will change your thinking about everything.” For the Silo, Dave Sarkies/Telos Alliance.

Supplemental-
For more about the impact of smart speakers on the broadcast industry, check out TWiRT 372 – Tom Vernon on Smart Speakers 

Autonomous Vehicles Now Able To Stop Safely

Mendon, Utah – Autonomous Solutions, Inc. (ASI) has received Phase I funding from the U.S. Army Combat Capabilities Development Command Ground Vehicles Systems Center (formerly TARDEC) to improve the way heavy vehicles stop while operating autonomously. 

“Bringing large autonomous vehicles to a safe stop in varying environments can be challenging,” said Jeff Ferrin, CTO of ASI. “Having additional funding from the Army to further develop this technology will help us make autonomous vehicles safer, which is always our number-one priority.” 

The objective of the Army in awarding this grant is to develop and demonstrate a system that can be operated remotely and considers both the dynamics of the vehicle, as well as the environment, to optimally and safely bring a large ground vehicle to a complete stop despite the terrain.

“ASI has been working on terrain characterization with the Army since 2014,” said Ferrin. “This project will use similar technology to make sure the vehicle is aware of the terrain around it. This model of the terrain will then be used by the vehicle to ensure a safer stop is completed.”

A significant focus of this intelligent urgent stop initiative is machine learning. This improved technology will continuously monitor the interaction between a vehicle and its surroundings and update the internal model that is used to properly halt the vehicle. This process will allow the vehicle to learn and adapt as the terrain and environment change.

As the advanced solution is developed, tested and proven, it can be used by ASI’s autonomous vehicles across all the company’s multiple industries, including agriculture, automotive, construction haulage, mining, facility robotics and more.

According to Ferrin, “The system can be used with any drive-by-wire vehicle. It will interface with the brakes and steering to bring the vehicle to a safe, controlled stop.”

Details of the Phase I stage awarded to ASI include development of a concept design using commercial-off-the-shelf (COTS) sensors to perform safe deceleration of a large ground vehicle. A concept design report and performance analysis report are required deliverables before Phase II can be awarded. For the Silo, Brandon Taylor.

About ASI

Autonomous Solutions, Inc. (ASI) is a world leader in industrial vehicle automation. ASI serves clients across the world in the mining, agriculture, automotive, government, and manufacturing industries with remote control, teleoperation, and fully automated solutions from its headquarters and 100-acre proving ground in northern Utah.

Why You’ll Be Wearing Your Next Computer

Imagine looking in your glasses to see updates from your friends on social media. The future is coming sooner than you think and yes, you will be wearing your next computer- check out this future ready infographic from our friends at Frames Direct. 

Click Me to see more interesting Infographics by visual.ly
Click Me to see more interesting Infographics by visual.ly

Supplemental- Building the World of Tomorrow, 1939 New York World’s Fair

The first published concept of Virtual Reality: Pygmalion’s Spectales (short story) by Stanley G. Weinbaum   ‘You drink,’ said the elfin, bearded face, ‘to make real a dream. Is it not so? Either to dream that what you seek is yours, or else to dream that what you hate is conquered. You drink to escape reality, and the irony is that even reality is a dream.’ Published June 1935 ~ Wonder Stories

Click me for Music designed for Futurists!
Click me for Music designed for Futurists!

Archaeology Added To World Of Warcraft Expansion Pack

In the videogame world there’s immersive gaming and then there’s immersive gaming. Take Blizzard’s World of Warcraft for example. Not only can you buy “virtual treasure and items” on eBay using real life money, there’s a new cataclysm expansion pack that allows  your character to  learn a new archaeology skill and visit “virtual dig sites” to gather your own artifacts.  This sort of ingame depth and detail is why over 12,000,000 people spend a great deal of time “existing”  in the virtual World of Warcraft.

Featured image- middlesavagery.files.wordpress.com