Tag Archives: App Store

JUMANJI GAME LAUNCHES ON NINTENDO SWITCH

  • Mobile game sees 384% increase in downloads after its major update
  • Fans’ demands are answered as JUMANJI launches on Nintendo Switch
  • Play local co-op, private or open online co-op, with cross-platform play

Marmalade Game Studio has announced that its mobile game JUMANJI: The Curse Returns, is now available on the Nintendo America eShop for Nintendo SwitchTM, making it available to millions more gamers. GamesIndustry.biz data shows Nintendo Switch is Nintendo’s best-selling console of all time, with over 103.54 million units sold. This exciting launch is predicted to build on the recent 384% mobile growth.

In March, Marmalade Game Studio released a major update to the mobile version of JUMANJI: The Curse Returns, introducing a new level of card and deck building tactics.

This evolution of card gameplay added another dimension to every encounter in the game. Since this landmark update, weekly downloads of the game on iOS and Android have increased by 31% on average, compared to previous weeks.

Drawing from a selection of ever-changing Attack and Assist cards, players must work together and strategize to defeat invading jungle wildlife. Every encounter brings with it fast-paced, card-based gameplay, for which quick thinking, deck management and teamwork are key. What’s more, when players buy the game on Nintendo Switch, they’ll get 2 Maps including Brantford and the Winter Resort.

Michael Willis, Co-CEO of Marmalade Game Studio, said: “Nintendo Switch is one of the most popular game consoles in the world. Making JUMANJI: The Curse Returns available on this platform means millions more people can now enjoy playing our game in the way they want to.”

“We recently unveiled a major upgrade of the game which we consider our best version yet, as proven to be hugely popular with a massive increase in downloads on mobile. We’re happy to be launching on Nintendo Switch at this time, bringing our latest update to a whole new audience and maintaining our momentum of success.”

JUMANJI: The Curse Returns captures fans’ nostalgia for the 1995 classic film.

Players visit iconic locations where they will be rolling the dice, reading riddles and facing dangerous creatures and plants from the mysterious jungle. Playing on their own or within a team, players face multiple threats including giant mosquitos, raging stampedes and monsoons, right through to the hunter, Van Pelt. The gameplay is simple to pick up, fast-paced and comes with tactical and deck building features. This combines to put the team under pressure as they work together to save the town.

All Marmalade Game Studio games support cross-platform multiplayer.

This means that those on Nintendo Switch can join their friends on iOS and Android. There are multiple ways to play JUMANJI: The Curse Returns. Play at home with 2 players in Local Co-Op or tackle the jungle in single player mode with AI characters. Bring friends and family together to vanquish Jumanji in online 4-player co-op.

JUMANJI: The Curse Returns is one of Marmalade Game Studio’s collection of highly successful digital board game adaptations, including MONOPOLY, CLUE/CLUEDO, THE GAME OF LIFE, THE GAME OF LIFE 2 and BATTLESHIP.

JUMANJI: The Curse Returns is available on the Nintendo America eShop for Nintendo Switch, priced $18.99 usd ($24.42 cad) / £14.99 / €17.99.

Fans of JUMANI should also watch out for new downloadable content that is coming soon based on the movies ‘JUMANJI: Welcome to the Jungle’, and ‘JUMANJI: The Next Level.’

About Marmalade Games Studio

London-based Marmalade Game Studio is one of the most successful publishers in the digital board games markets on Steam, Nintendo Switch and mobile. Notable successes include MONOPOLY, THE GAME OF LIFE 2 and CLUE/CLUEDO, all highly polished and innovative games that constantly top the charts on the App Store and Google Play.

For more information about Marmalade Game Studio, please visit the website: https://marmaladegamestudio.com/, and follow us on Twitter (@MarmaladeGames), Facebook (@MarmaladeGameStudio), and Instagram (@MarmaladeGames)

About Sony Pictures Consumer Products

Sony Pictures Consumer Products (SPCP) is the licensing and merchandising division of Sony Pictures’ Motion Picture Group and Sony Pictures Television for Sony Pictures Entertainment (SPE), a subsidiary of Tokyo-based Sony Group Corporation. SPE’s global operations encompass motion picture production, acquisition, and distribution; television production, acquisition, and distribution; television networks; digital content creation and distribution; operation of studio facilities; and development of new entertainment products, services, and technologies. Sony Pictures Television operates dozens of wholly owned or joint-venture production companies around the world. SPE’s Motion Picture Group production organizations include Columbia Pictures, Screen Gems, TriStar Pictures, 3000 Pictures, Sony Pictures Animation, Stage 6 Films, AFFIRM Films, Sony Pictures International Productions, and Sony Pictures Classics.

formula 1: $100 Million Cryptocurrency Sponsorship

Cryptocurrency partnerships and sponsorships entered the world of sports back in 2014. Teams can expand their advertising budget with cryptocurrency platforms to get more popularity for the brand. In 2014, the first crypto-backed campaign – ESPN events made a contract with Bit Pay (Bitcoin payment processor) worth $350 000 in a year. In addition, arsenal made 3-year sponsorship with Sportsbet.oi with the value of £1.5m per season. 

Teams like to explore other non-standard partnerships. The most common ones are coming from the igaming and casino industries (an example of one – Canadian online casino real money Betsafe). But, on the other hand, they occasionally steer away into new waters, and cryptocurrency sets a new precedent here. Of course, there’s a lot to go by in the igaming and casino industry, but crypto-investing space can also offer substantial funding, as you’ll now see. 

Cryptocurrency 

Improves Fan User Experience 

Cryptocurrency benefits sports teams with new and improved marketing activities. Fans are in the first place, while tickets, streams, and merchandise make money. Secure and transparent marketing activities provide excellent customer service for sports fans. In addition, fan engagement tokens are on the rise. A fan token is a kind of membership card. They can vote on essential questions in the club. If you would like to choose a kit design, charity initiative, or similar stuff, purchase a token of your favourite club.  
 
Above all, cryptocurrency provides users with low-cost money transfers, transparency, and easy 24/7 accessible platforms that make it easy to purchase wherever users want to.  

Formula One – $100 Million Worth Crypto Deal 

Formula One made a 5-year contract with Crypto.com. $100 million sponsorship will provide F1 with great marketing tools. In addition to that, Crypto is getting trackside places on every race. Presence at every race will remind of their global partnership deal. Crypto.com is one of the fastest-growing crypto platforms at the moment. They have more than 10 million users. Sponsorship between Crypto and Formula One will grow awareness on the global stage. Crypto.com has leading applications on App Store and Google Play. Also, their Crypto Visa card is one of the most popular cards for using cryptocurrencies. This card is available in more than 30 countries. Formula One is one of the most followed sports, and they are always in search of new ways to make their fans more engaged.

2021 British Grand Prix Qualifying report and highlights: Hamilton digs  deep to beat Verstappen in qualifying and seal top grid slot for F1 Sprint  | Formula 1®
2021 British Grand Prix sponsor Crypto

Formula One got a new audience with engagement with Crypto. Crypto is trying to make cryptocurrencies more available and understandable for fans to use. Following that, Crypto announced a brand new award that fans would see on the Belgian Grand Prix. 

Crypto and F1 – Environmentally Sensitive 

Formula One announced that by the year 2030, Formula One racing would become a Net Zero Carbon sport. Likewise, Crypto announced that it would become carbon negative within the next 18 months in the spirit of the new partnership. A clean crypto business will be a great example to lead for all other companies in the industry. To have carbon-neutral or carbon-free vehicles and the crypto industry would be a great example from these two big names in the sports and business industry. Sponsorship looks promising, and great things might be ahead. 

Formula One as a sport wants to be more fan engaged and follow new technologies. Here is what CEO said: “We are pleased to welcome Crypto.com to the Formula 1 family as we continue to attract progressive global brands anchored in performance and innovation.”  For the Silo, Ika.

Years Of I-phone Innovations Meant Big Expectations For Newest Models

Have things changed in the past 5 years? Take a look at this article from 2014 and let us know via the comments section below.

In the summer of 2007, Mike Lazardis, co-founder of BlackBerry, got an iPhone to check what’s inside. He pried it open and was shocked on what he saw: BlackBerry wasn’t competing with a phone, he thought, it was competing against a Mac. Lazardis was recalling that moment in an interview with The Globe and Mail, hinting about the months leading to the fall of RIM.

Such is the iPhone’s disruptive story: it put the computer in our phones and made them smart. Suddenly, we could buy and play music in our phones, surf the net via wifi, run desktop-like OS, and, the best defining factor of a smartphone, download apps. We do all that without a keypad (to BlackBerry’s shock). No, Apple didn’t invent these technologies, it innovated them. Over a decade earlier, IBM had Simon, the world’s first smartphone.

In the infographic prepared by our creative team we highlighted the key features in each iPhone launch since the first generation phone came out in 2007. Some features are truly innovative (A series chip, Siri, App Store) and some are unabashed embellishments.

So what’s in store for future iPhones? We can get some clues from Apple patents registered with the U.S. Trademark and Office. Apple is developing an audio jack to double as a headphone jack, plus an audio transducer that doesn’t need a grille to emit sound. That means future iPhones can be totally enclosed or water-proofed. Another patent talks about combining motion analyzer, scenery analyzer, and lockout mechanism to detect if you’re driving and disable Messages Apps. With the increasing text-induced car accidents, expect this feature sooner than later.

Yet another patent indicates that Apple is cooking an intelligent Home Page that brings up the app you need for specific scenarios like when you need to show an electronic ticket in an airport or an e-coupon at a counter. The patent uses location-based signals and tracks user data patterns like calendars, emails, notes, etc. to predict when to bring up the app.

But let’s not talk about the future; rather, let’s see what iPhone users want today. For the Silo, Alex Hillsberg.

iPhone6 Predicted

iPhone6 PredictediPhone6 Predicted

 

Supplemental- Are Apple products made ethically?