Tag Archives: 1990s

These American 1990s Concept Cars Were Cool AF

Flickr/Alden Jewell

Our friends at Hagerty know a thing or two about cars and really love talking about concept cars of every era, but the 1990s have a special place in their heart. Read on and tell us which one is your fav and why in the comments section below.

It was a good decade for automotive diversity, especially for enthusiasts: SUVs were emerging as a hot new segment, true, but none of them purported to be a coupe or track star. Sport sedans thrived. So did hot hatches. The Miata debuted in 1989, kicking off the roadster craze. Chrysler was, for most of that decade, just Chrysler—not some confusing multinational conglomerate with a name that no one remembers.

Even the automotive ideas that didn’t make production had pizzazz—in a few cases, as you’ll see below, perhaps a little too much pizzazz. We’ve covered ’90s concepts before, but after a spin through the treasure trove that is Alden Jewell’s catalog of car brochures on Flickr, we decided it was time to focus on the concept cars from the U. S. of A., rather than the European contingent that dominated that last list.

Step back in time with us to an era when Buick was thinking of wild sedans, Pontiac was still cool, Mercury … existed, and Dodge was high off the Viper.

1999 Buick Cielo

1999 Buick Cielo concept convertible
Flickr/Alden Jewell

If you thought Buick’s newest concept car was unorthodox, prepare yourself: The Cielo is much, much more out-of-the-box. (Despite that throwback grille texture, which is very Y-Job.) A four-door convertible, with retractable headlights and voice-operated doors? You’d never know this thing was based on a highly modified Regal GS. The top, complete with its rear glass, stowed beneath a panel at the back thanks to a cable system hidden in the two arches that frame the “roof.” Power came from a supercharged 3.8-liter V-6 making 240 horsepower.

Judging by the much tamer concept of the same name that Buick showed off the following year—and marketed as a possible limited edition—the automaker thought the convertible four-door idea had legs. In Buick’s words, the Cielo “proves just how broad and flexible and contemporary the idea of a premium family car really is.” Little did Buick know that, 15 years later, the only premium family car the people would want was an SUV …

1999 Buick Cielo concept convertible
Flickr/Alden Jewell

1997 Mercury MC4

1997 Mercury MC4 concept
Flickr/Alden Jewell

Motortrend got rather excited about the MC4 when it debuted in 1997: “The MC4 is for Mercury what the Viper Roadster was for Dodge nine years ago.” Yes, it was far more interesting to look at than the blob-like Mystique or the softly contoured Mountaineer … but no one knew that, 13 years later, Mercury would stop producing vehicles, its sales cannibalized by parent company Ford.

In 1997, however, Mercury’s star shone far brighter. The MC4 wore the edgy, minimalist look characteristic of Ford’s New Edge design language, initiated by the GT90 concept in 1990 and most familiar to folks on the 1999 Mustang. A trapezoidal grille and emphasized wheel arches are common to both that Mustang and the MC4, which actually started life as a V-8–powered ’96 Thunderbird. Unlike the T-Bird, the Mercury concept boasts four doors and a rear cargo area accessed by a pair of gullwing doors. It had style, space, and, of course, a healthy dose of tech that hadn’t quite been readied for production: video cameras instead of side- or rearview mirrors, nickel-chrome plate bedazzling the interior, and heated and cooled cupholders.

1997 Pontiac Rageous Concept

1997 Pontiac Rageous Concept
Flickr/Alden Jewell

In 1997, Pontiac had four-door cars, and it had V-8–powered cars, but it didn’t have any V-8–powered, four-door cars. The Rageous, with its 350-cubic-inch small-block and vestigial set of rear doors, aimed to fix that. It could carry four people, but the trunk was accessed via a top-hinged hatch, making this more of a hatchback than a sedan. The Rageous had a six-speed manual transmission and a heavily vented, pointy schnoz that put that of the contemporary Firehawk to shame.

1997 Pontiac Rageous concept interior
Pontiac

1994 Dodge Venom

1994 Dodge Venom concept
Flickr/Alden Jewell

If the Dodge Venom reminds you of a Neon, you’re on the right track: This 1994 concept was built on a version of the Neon’s platform. Unlike that compact, however, the Venom was rear-wheel drive. Compared to the sportiest Neon, the SRT-4, the Venom boasted an iron-block six-cylinder engine with 24, rather than 16, valves, and more power: 245 rather than 215 horses. The Venom looked like the perfect little brother to the Viper, which it honored with that side-scoop and squinty headlights atop a four-section grille. The concept even made the cover of Car and Driver‘s March 1994 issue, accompanied by the question: “Dodge’s pony car of the future?”

We wish such an affordable, spunky two-door had made production: Dodge wouldn’t have a direct competitor to the Mustang and the Camaro until the Challenger, which hit the streets 14 years later.

1994 Dodge Venom concept
Flickr/Alden Jewell

1995 Chevrolet El Camino SS Concept

1995 Chevrolet El Camino SS Concept
Flickr/Alden Jewell

It may remind GM fans of a Holden, but the El Camino SS Concept ute is a GM B-body at its core. GM’s Advanced Vehicle Development Center in North America built this ute out of a Caprice station wagon in just 16 weeks, grafting onto that people-hauler the nose of an Impala SS. Many of the steel body panels were made by hand. Power came from a 300-hp version of the LT1 V-8 found in the Corvette and the Impala SS (in different tunes) and was channeled to the rear wheels via a 4L60E Hydramatic transmission. Unfortunately, the platform that gave it birth spelled its doom: GM killed the age-old B-body at the end of 1996. RIP.

1995 Chevrolet El Camino SS Concept
Flickr/Alden Jewell

1994 Plymouth Expresso Concept

1994 Plymouth Expresso Concept
Flickr/Alden Jewell

Would you believe us if we said this was a Plymouth? Maybe not, because the Expresso is more interesting than anything Plymouth made in the ’90s … until the Prowler arrived for the 1997 model year, at least. (That retro-mobile debuted in concept form the year before the urban runabout Expresso debuted.) The Expresso was built on the shortened frame of a Neon, to be sold under both the Dodge and Plymouth brands, and used the compact’s 2.0-liter four-cylinder to power its front wheels.

The four-door bubble would never reach production, but its name stuck around in the Plymouth lineup as a trim package on the Neon, the Voyager, and the Breeze. Be prepared to explain yourself if you mention this concept in front of a coffee snob: This weirdo’s name really is EX-presso, not Espresso. The proper pronunciation would be too … well, proper. For the Silo, Grace Houghton/Hagerty.

JUMANJI GAME LAUNCHES ON NINTENDO SWITCH

  • Mobile game sees 384% increase in downloads after its major update
  • Fans’ demands are answered as JUMANJI launches on Nintendo Switch
  • Play local co-op, private or open online co-op, with cross-platform play

Marmalade Game Studio has announced that its mobile game JUMANJI: The Curse Returns, is now available on the Nintendo America eShop for Nintendo SwitchTM, making it available to millions more gamers. GamesIndustry.biz data shows Nintendo Switch is Nintendo’s best-selling console of all time, with over 103.54 million units sold. This exciting launch is predicted to build on the recent 384% mobile growth.

In March, Marmalade Game Studio released a major update to the mobile version of JUMANJI: The Curse Returns, introducing a new level of card and deck building tactics.

This evolution of card gameplay added another dimension to every encounter in the game. Since this landmark update, weekly downloads of the game on iOS and Android have increased by 31% on average, compared to previous weeks.

Drawing from a selection of ever-changing Attack and Assist cards, players must work together and strategize to defeat invading jungle wildlife. Every encounter brings with it fast-paced, card-based gameplay, for which quick thinking, deck management and teamwork are key. What’s more, when players buy the game on Nintendo Switch, they’ll get 2 Maps including Brantford and the Winter Resort.

Michael Willis, Co-CEO of Marmalade Game Studio, said: “Nintendo Switch is one of the most popular game consoles in the world. Making JUMANJI: The Curse Returns available on this platform means millions more people can now enjoy playing our game in the way they want to.”

“We recently unveiled a major upgrade of the game which we consider our best version yet, as proven to be hugely popular with a massive increase in downloads on mobile. We’re happy to be launching on Nintendo Switch at this time, bringing our latest update to a whole new audience and maintaining our momentum of success.”

JUMANJI: The Curse Returns captures fans’ nostalgia for the 1995 classic film.

Players visit iconic locations where they will be rolling the dice, reading riddles and facing dangerous creatures and plants from the mysterious jungle. Playing on their own or within a team, players face multiple threats including giant mosquitos, raging stampedes and monsoons, right through to the hunter, Van Pelt. The gameplay is simple to pick up, fast-paced and comes with tactical and deck building features. This combines to put the team under pressure as they work together to save the town.

All Marmalade Game Studio games support cross-platform multiplayer.

This means that those on Nintendo Switch can join their friends on iOS and Android. There are multiple ways to play JUMANJI: The Curse Returns. Play at home with 2 players in Local Co-Op or tackle the jungle in single player mode with AI characters. Bring friends and family together to vanquish Jumanji in online 4-player co-op.

JUMANJI: The Curse Returns is one of Marmalade Game Studio’s collection of highly successful digital board game adaptations, including MONOPOLY, CLUE/CLUEDO, THE GAME OF LIFE, THE GAME OF LIFE 2 and BATTLESHIP.

JUMANJI: The Curse Returns is available on the Nintendo America eShop for Nintendo Switch, priced $18.99 usd ($24.42 cad) / £14.99 / €17.99.

Fans of JUMANI should also watch out for new downloadable content that is coming soon based on the movies ‘JUMANJI: Welcome to the Jungle’, and ‘JUMANJI: The Next Level.’

About Marmalade Games Studio

London-based Marmalade Game Studio is one of the most successful publishers in the digital board games markets on Steam, Nintendo Switch and mobile. Notable successes include MONOPOLY, THE GAME OF LIFE 2 and CLUE/CLUEDO, all highly polished and innovative games that constantly top the charts on the App Store and Google Play.

For more information about Marmalade Game Studio, please visit the website: https://marmaladegamestudio.com/, and follow us on Twitter (@MarmaladeGames), Facebook (@MarmaladeGameStudio), and Instagram (@MarmaladeGames)

About Sony Pictures Consumer Products

Sony Pictures Consumer Products (SPCP) is the licensing and merchandising division of Sony Pictures’ Motion Picture Group and Sony Pictures Television for Sony Pictures Entertainment (SPE), a subsidiary of Tokyo-based Sony Group Corporation. SPE’s global operations encompass motion picture production, acquisition, and distribution; television production, acquisition, and distribution; television networks; digital content creation and distribution; operation of studio facilities; and development of new entertainment products, services, and technologies. Sony Pictures Television operates dozens of wholly owned or joint-venture production companies around the world. SPE’s Motion Picture Group production organizations include Columbia Pictures, Screen Gems, TriStar Pictures, 3000 Pictures, Sony Pictures Animation, Stage 6 Films, AFFIRM Films, Sony Pictures International Productions, and Sony Pictures Classics.

Retro FPS Action In Next Year’s Warhammer 40,000: Bolton

Visceral retro FPS action to the Warhammer 40,000 flavor


Retro vibes activated!

Load up your Boltgun and plunge into battle headfirst! Experience a perfect blend of Warhammer 40,000, classic, frenetic FPS gameplay and the stylish visuals of your favourite 90’s retro shooters.

Play a battle-hardened Space Marine on a perilous mission across the galaxy, as they battle against the Chaos Space Marines and daemons of Chaos.

In glorious boomer shooter style, unleash your devastating Space Marine arsenal as you blast through an explosion of sprites, pixels and blood. Run, jump and charge across huge levels to shoot, shred and slice the worst heretics across the galaxy!

“We are delighted to be working on this fast-paced indie FPS alongside the talented Auroch Digital studio, and our long standing partner Games Workshop,” announces Dessil Basmadjian, Chief Creative Officer at Focus Entertainment. 

“We are excited by Boltgun’s skillful combination of iconic 90s style, the Warhammer 40,000 universe, and thrilling gameplay that is sure to delight all kinds of players.”Auroch Digital is proud to be working with Games Workshop again and Focus Entertainment on Boltgun. As a team of massive Warhammer 40,000 fans, this game has been brewing since 2018 and we’re so excited we can FINALLY shout about it from the rooftops! We can’t wait for players to get their hands on it and to see their reactions” says Nina Adams, Operations Director at Auroch Digital.

Stay tuned FPS gamers- Warhammer 40,000: Boltgun will be coming to PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch and PCs in 2023. For the Silo, Clemence Bigeon.