It all began with an amazing trailer, one which captivated gamers and zombie fanatics alike. To some, it was projected to be the most epic zombie game ever created! Well…almost. I can recall after watching the 30-odd, brief second commercial I said in an ironically zombie-like tone “gotta get that game”. The problem however, just may have been the hype. Read me out. The game Dead Island (never mind the trailer for a moment) is by far one of the coolest, addictive zombie games I’ve played in a good while.
You begin your zombie mashing quest on the fictional island of Banoi. You awake to find out that you’ve been bit by a zombie yet miraculously you, and only you, are immune to the zombie “infection” that has infiltrated the island. You are then sent out to complete various missions while also trying to find a way off the island. Of course, this is the game in a very tight nut shell, but you get the idea.
Played in first person, Dead Island is a zombie game that strays from the pack. Unlike other zombie games (Call of Duty: Black Ops) there’s a point to all the bloodshed! Rather than barricading yourself in an old, blown to bits, refuge waiting to die, you are continuously following quests and searching for either a cure or a way off the island. Furthermore, you are completing missions while hacking zombies to bits! (Of course this is all done for the protection of the other survivors and not for the sheer enjoyment). Dead Island also offers a great deal of discovery and has the detailed graphics to go along with the experience.
The bulk of your gameplay is going to rely on questing and exploration but it’s a gorgeous island to explore. Another point of interest is the open concept within the game. You are on an island! You are not surrounded by cement walls or debris covered roads but rather lush trees and a sparkling ocean which I think adds to the creepy factor. I mean, think about it…taking a vacation to a sandy beach resort is nothing out of the ordinary. Now imagine if that was your vacation ruined by zombies!
In terms of characters, there is enough character choice to satisfy and not overwhelm. Four characters, each of whom have their own background stories and their own weapon of expertise. For example, I played as Sam B who is skilled in the use of brass knuckles. Ha ha yeah, I thought it was pretty gritty too. I would change one thing though in regards to the characters; I would have preferred the ability to create your own character and the choice to choose your own expertise. I figure by creating your own character this allows you to better connect the game to the player.
Now for the zombies themselves, it’s nice to finally see some variety! You have your traditional “walkers” who can only be described as resembling something stumbling out of a bar at 2 in the morning, and you also have your “infected” who can occasionally sprint at you from any direction while releasing an ear piercing scream. Hell, there are even ones that go boom! The variety in zombie types requires you to be a quick thinker and an even quicker player. When you’re being attacked by a gang of eight zombies, ranging from useless to deadly, you need to utilize your weapons effectively and efficiently or else it’s game over.
Finally, let’s talk weapons. Of course you can use anything that’s lying around: a paddle or broken stick, but you can also improvise, upgrade and modify your weapons. For example, you can begin with your ordinary baseball bat, find some nails or barbed wire and you have one mean heavy hitter. This really gives you a chance to test your creativity and get the big points. All the random objects you find around the island are good for something, especially weapon modification so even the exploration has a purpose. Find yourself a stick, rags, nails and gasoline and you have a torch as well as a weapon! There are guns to be found or traded on the island but I actually preferred not using them. I mean let’s just pretend for a moment that zombies really did break out on my tropical island vacation, the chances of me finding a gun on the island….slim. So I played with what I had and what I could create. This method actually tests your abilities more than you’d think.
Overall, Dead Island is what I’d like to call a pallet cleansing game. It’s a break away from the shoot em’ up zombie games and provides a fresh new take on the idea of “infection”. However, I should mention that if serious amounts of blood and gore ain’t your thing, then perhaps Dead Island should stay on the shelf otherwise, it’s money well spent! Have fun gamers and remember to double tap! For the Silo, Holly LaRue.
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